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Hi Austin,
Thank you for your quick reply. Is the master branch now supporting
developing the hololens as well?. When I merged the master with
holol_experimental branch the winrt/10 angle solution, it looks the same as
holo experimental branch.
Can you confirm please that angle solution in winrt/10 is using opengles 3
Regards
Elhassan
Hi Elhassan, thanks for clarifying your branch. Note that this 'Issues' section is shared between all of this repository's branches (including ms-master and ms-holographic-experimental), so an issue against a specific branch needs to say which branch it is referring to.
ms-master currently doesn't support HoloLens, and it has diverged substantially from ms-holographic-experimental so I don't recommend attempting to merge them.
Mike Riches (@MikeRiches) owns the ms-holographic-experimental branch and can maybe comment on its OpenGL ES 3.0 status.
Activity
austinkinross commentedon Oct 6, 2017
ms-master supports OpenGL ES 3.0 on most modern PCs and devices. Please see this section of our README for more details: https://github.com/Microsoft/angle#feature-support
elhassanabdou commentedon Oct 6, 2017
austinkinross commentedon Oct 6, 2017
Hi Elhassan, thanks for clarifying your branch. Note that this 'Issues' section is shared between all of this repository's branches (including ms-master and ms-holographic-experimental), so an issue against a specific branch needs to say which branch it is referring to.
ms-master currently doesn't support HoloLens, and it has diverged substantially from ms-holographic-experimental so I don't recommend attempting to merge them.
Mike Riches (@MikeRiches) owns the ms-holographic-experimental branch and can maybe comment on its OpenGL ES 3.0 status.
Thanks!