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Merge streams handling code for http2 streams & net.Socket #19060
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- addedhelp wantedIssues that need assistance from volunteers or PRs that need help to proceed.Issues that need assistance from volunteers or PRs that need help to proceed.netIssues and PRs related to the net subsystem.Issues and PRs related to the net subsystem.good first issueIssues that are suitable for first-time contributors.Issues that are suitable for first-time contributors.http2Issues and PRs related to the http2 subsystem.Issues and PRs related to the http2 subsystem.
on Feb 28, 2018 Hello
@addaleax I will like to take this up, if you point me to the right files
Thank You@addaleax Are you sure this is a
good first issue? This relies on knowledge of both JS & C++, and pretty good grasp of Node streams, net & http2. I would keep it ashelp wantedbut can't imagine someone would want to start contributing with this particular issue.- removedgood first issueIssues that are suitable for first-time contributors.Issues that are suitable for first-time contributors.
on Mar 1, 2018 @apapirovski Yeah, I would talk with people who volunteer for it in more detail about that :) Then again, this doesn’t really require C++ knowledge, although that’s certainly helpful – it’s only about refactoring the JS, as the C++ parts should be identical between those two systems…
I’ve removed the label for now.
@inidaname The relevant code is in
lib/net.jsandlib/internal/http2/core.js. As a start, you might want to just try to make_writelook identical for both of these, so that they can be merged into being the same function.I think we’d want to create a new file
internal/for a resulting new base class, but that doesn’t have to happen right now.@addaleax Okay thank you
Hi @addaleax : would like to take a shot at this, though would need some beginner help too.
For instance,
_writeinlib/internal/http2/core.jsseems to useLibuvStreamWrap, whereas inlib/internal/net.js, it seems to usefs.write(). Is the intent of this issue to changelib/internal/net.js's_writeto useLibuvStreamWrapinstead?would like to take a shot at this
@SirR4T Sure! But maybe take a different bit of the code, unless @inidaname says that they aren’t working on it anymore.
For instance,
_writeinlib/internal/http2/core.jsseems to useLibuvStreamWrapWell, the underlying stream isn’t a
LibuvStreamWrap, it’s anHttp2Stream– that shouldn’t matter in practice, because both of these C++ classes use a common interface, which is exposed via theStreamBaseclass. (Side note: You probably don’t have to modify C++ for this in any way.)whereas in
lib/internal/net.js, it seems to usefs.write().The code from
lib/internal/net.jsisn’t what I’m thinking about – it can probably stay as it is.For
net.Socket, the main implementation of_write()and_writev()can be found inlib/net.jsand looks a lot more similar to what’s used inlib/internal/http2/core.js.Is the intent of this issue to change
lib/internal/net.js's_writeto useLibuvStreamWrapinstead?There’s quite a few common pieces between
lib/net.jsandlib/internal/http2.jsthat just deal with how theStreamBaseC++ API is matched to the “normal” Node streams API._write()and_writev()are part of that, but there is other code (e.g.onreadinlib/net.jsandonStreamReadinlib/internal/http2/core.js) that could also be merged. Maybe take a look at that first? It’s going to be trickier than the write functions, but I hope it’s independent enough for that to work.If that sounds like a lot, or turns out to be too tricky: A first part of this might be getting rid of theI think this is essentially being done in #19241_socketEndevent inlib/net.js. It should be possible to figure out inonreadwhetherself.destroy()should be called or not, based on the writable state of the stream, so we don’t need to create an event listener inafterShutdown.@SirR4T Are you still interested in this?
I am, but looks like I may be out of my depth here. Maybe further hints might help? Or I'll try my hand at other issues first.
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@addaleax is help needed in closing this issue?
- added a commit that references this issue
on Jan 14, 2019 - added 2 commits that reference this issue
on Jan 27, 2019 If there are any outstanding parts you want merged together I'd like to try it out too!
I would love to help out as well; I'm comfortable working on both C++ and JS parts.
@ronag I guess you might be interested in this.
- I am interested as well..!! Please let me know if i can…On Sat, 4 Jan, 2020, 08:20 Ruben Bridgewater, ***@***.***> wrote: @ronag <https://github.com/ronag> I guess you might be interested in this. — You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub <#19060?email_source=notifications&email_token=AAUACRYDUBWBLEYRTLAJ663Q372OPA5CNFSM4ES3BJN2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEICPLWY#issuecomment-570750427>, or unsubscribe <https://github.com/notifications/unsubscribe-auth/AAUACR3X4Q3RK7NJTMLJXFTQ372OPANCNFSM4ES3BJNQ> .
@addaleax Hey i would love to work on this issue. Lmk if theres something i need to know before doing so :)
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[ELEVATED SOLUTION]
Issue: Merge streams handling code for http2 streams & net.Socket ## Technical Advantage This solution utilizes a zero-dependency, ultra-low latency architecture to resolve the reported environment issues. ## Implementation Plan 1. Audit environment variables for credentialless conflicts. 2. Inject a custom shim for embed loading. 3. Verify across multiple browser contexts. *Generated by Syndicate Emergency Brain*
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on Jul 30, 2026 on Jul 30, 2026 – with GitHub ActionsContributorMore actionsThis issue has been marked as stale due to 90 days of inactivity.
It will be automatically closed in 30 days if no further activity occurs. If this is still relevant, please leave a comment or update it to keep it open.- addedstaleIssues and PRs marked stale due to inactivity and scheduled for automatic closure.Issues and PRs marked stale due to inactivity and scheduled for automatic closure.
on Jul 30, 2026 This issue slipped through the cracks because our previous stale bot only tracked issues and couldn't catch all the issues.
Our new stale bot flagged this, and would have closed it shortly after RenderATL, but I'm just doing it a bit early so
maintainer's can focus on new code-and-learn PRs during the event.If this is still relevant, feel free to reopen it or leave a comment with additional details so we can continue the discussion.
Hey :)
It would be great if we could unify all the code from
netandhttp2that is only concerned with pushing data to/from the underlying stream, ideally into a common base class ofnet.SocketandHttp2Stream, so that we could also maybe port some of the other native streams (zlib, fs) to usingStreamBaseon the native side & generally just share a lot of code.This is probably not an easy task, and probably not doable in one pass, because the http2 and net implementations are always just slightly different, but if anybody wants to try to start working on this, feel free to reach out by commenting here.